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If we’re so good, why aren’t we better?
Chermayeff & Geismar Collection: Box 44, Folder 6.
February 23, 2013

If we’re so good, why aren’t we better?

By: bethkleber

Folded-up colorful game board in plastic; The Productivity Game is written diagonally across in yellow

 

The Productivity Game was a give-away from a ca. 1973 Smithsonian exhibition on American productivity designed by Chermayeff & Geismar. The exhibition at the National Museum of History and Technology (now the National Museum of American History) showcased C&G’s flair for demystifying data.

Unfolded, colorful game board on table.

 

The game requires a little more reflection than the classic board game “Life”, asking players to determine who the winner is. Of course, if you land on the “Your skills are obsolete” square you must go directly to unemployment or retirement.